Freeplay Simulation Engine

The Freeplay simulation engine was an effort to build a self-contained reusable simulation engine that could import custom graphics and be configured via an xml instruction language. The question you should be asking is “Why???” I don’t know either, but it seemed like a good idea at the time. I certainly enjoyed the challenge.

Versions: 1.0

  • Features:
  • XML-based simulation engine
  • Self contained Flash executable
  • Simulation timer
  • Tech:
  • Flash MX2004
  • ActionScript 2.0
  • XML