Freeplay Simulation Engine
The Freeplay simulation engine was an effort to build a self-contained reusable simulation engine that could import custom graphics and be configured via an xml instruction language. The question you should be asking is “Why???” I don’t know either, but it seemed like a good idea at the time. I certainly enjoyed the challenge.
Versions: 1.0
- Features:
- XML-based simulation engine
- Self contained Flash executable
- Simulation timer
- Tech:
- Flash MX2004
- ActionScript 2.0
- XML
